Lead UI/UX Artist at Unbroken Studios, partnered with Rocksteady

  • Led cross-studio communication between Unbroken Studios and Rocksteady

  • Led a team of UI artists, designers, and UI tech artists

  • UI/UX Feature design and ideation

  • High-fidelity screen design and assets

  • Basic unreal engine layout

  • Misc art assets

Throughout my 4+ years working on this project I’ve worked on many features in the game. Below are just a few examples.

Looks Screen UX/UI

Wireframes and comps for the character customization screen.

Canon Activity HUD

Wireframes for the Canon Activity HUD of Suicide Squad.

Various Icon assets

Just some of the many icons I designed and finalized throughout the game.